Many Magic players enjoy casting huge spells and creatures, but the game is best when it supports multiple strategies, so that one way to play the game doesnt become dominant
There's also one slot that could be a regular common, or a card from The List (again, at any rarity)
If you have too many of one without the other, youre just playing a mid-tier Midrange deck that doesnt do much, so make sure to consider that while deckbuilding
Tutoring up two spells and putting them straight in your hand is fantastic, though, and this will absolutely be a real card in Commander
This article looks at coin flip commanders, chaos tools, Krark and Sakashima combo lines, old-school oddities, modern payoffs, and how Krarks Thumb turns randomness into a real deckbuilding strategy